![]() ![]() Countries that leave the project will have an alien base built in their borders, and assaulting that base will cause the country to come back to XCOM. In the first few days of the game a single country will side with the aliens and leave the project, even though its panic level is low, this is normal. Unlike in the vanilla game, XCOM can continue fighting as long as a single country is still in the project. ![]() If you wish to provide yourself with a more difficult challenge, you can choose On Our Own, which is available for some starting countries (the richest one on each continent) and provides no starting bonus.Ģ5% reduction in time to complete autopsies and interrogations. Currently most starting countries have 2 or more starting bonuses to choose from, providing replayability and variety for future campaigns. It is also not tied to maintaining satellite coverage over the country, as it persists even if your home country satellite is downed. This bonus does not stack with the satellite coverage bonuses from the same country, but instead overrides it. In addition, this choice provides a certain starting bonus, or not, depending on your choice. This determines the geographical location from which the interceptors in your home continent will deploy, which can have some impact on how easy or difficult interceptions are. Laboratories and Workshops cost 30% less to build and maintain.Īt the beginning of the game, the player may choose the country where the XCOM HQ will be built. Power facilities cost 30% less to build and maintain.įoundry projects have cash, alloy and elerium cost reduced by 25% percent. Unlike the vanilla game, you no longer acquire your starting continent's bonus from the beginning of the game instead, you receive a "country starting bonus".Īircraft and aircraft weapons cost 25% less to purchase and maintain. To obtain a continent bonus you need to have a satellite deployed in every country within that continent. Also having full coverage over a continent grants a specific bonus, much like in vanilla, but the bonuses have been shuffled around and changed. On the other hand, having satellite coverage now gives you tangible bonuses under the form of one starting bonus and many satellite coverage bonuses. If a country leaves the project it will cease funding you. ![]() Their funding will increase if you give them satellite coverage, but establishing satellite coverage is no longer as important for your income as it is in vanilla. In Long War you receive funding from all countries at the start of the game, regardless of whether you have satellite coverage or not. ![]()
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